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- Falcon Mission Disk II
-
- Operation: FireFight
-
- This Mission disk has some extra features than the other Mission disk and I
- will briefly list them and explain them. The docs are layed out in a
- screwy way, so I will do my best to put it in better terms.
- --------------------------------------------------------------------
-
- First: You are able to select 'Extra Aircraft' option (the blue box above
- the 'Armament'). This brings up a screen with a line of Migs appearing
- denoting the selection. This will prompt a second set of Migs bound for
- either an offensive or defensive duties. You are informed about the second
- set of enemies. This just increases the difficulty of the missions and
- attempts to make you change you original plan of attack.
-
- Second: I'm not sure if you were able to do this in the any of the earlier
- missions, but you are able to rearm your plane in the middle of a mission.
- Use the N-S runway, and as soon as you land hit 'Cntr-X' this should
- activate the rearming screen.
-
- Third: This Mission Disk adds a new weapon, the AGM-88A missile. This
- missle is an Air-to-Ground missile designed to take out SAM sites. Its
- also known as the HARM missile, which homes on SAM radar automaticly, so
- make sure you are shooting at enemy SAM sites not friendly ones.
-
- Forth: Another item has been added, the ASPJ (Advanced Self Protection
- Jammer). This is close to the ECM, but is internal. Which means it
- doesn't take up a weapons pylon thus enabling you to carry more weapons.
- ----------------------------------------------------------------
-
- Battle Intelligence:
-
- You can get needed information from external view about the overall
- campaign situation relating to ground forces.
-
- Title Number of Tanks and Supply Trucks
- ---------------------------------------------------------
- Approaching About to arrive at their drop off point
- Reserve In reserve
- Near HQ Over the pontoon bridges
- In HQ Sector In the HQ sector (Duh!)
-
- ----------------------------------------------------------------
-
- Missions:
-
- Mission 1 -- Heavy Metal
-
- Waypoint: D1 - south of pontoon bridge
- Objective: Knock out two enemy tanks
- Effective Weapons: AGM-65B Maverick
- Mk84 2000lb Bomb
- Minimum Activity: A pair of Hinds
-
- A decisive strike early on in the battle would put a severe damper on the
- enemy's morale and is sure to boost your squadron's confidence. Make sure
- you're certain of the approximate location of the two friendly tanks to the
- east of the airfield and don't mistake them for the enemy. According to
- intelligence, the tanks painted red are the bad guys. As you head for the
- target, keep an eye on your radar and be prepared to defend your tanks.
- It's just possible that the enemy may have the same ideas as you...
-
- Mission 2 -- Five Carder
-
- Waypoint: D8 - the pontoon bridges
- Objective: Destroy for pontoon bridges
- Effective Weapons: AGM-65B Maverick
- Mk84 2000lb Bomb
- Minimum Activity: A pair of Hinds
-
- Your commander's had word that the enemy is expecting an important truck
- convoy in the next few days. Blow up these four bridges, and you'll
- engineer a major delay. There have been reports of Hinds coming in to
- attack friendly tanks. Arm smart, and be prepared to intercept. If you
- get the Hinds with a couple of AIM-120A's before they reach you, you'll
- have that much more time to score hits on the bridge.
-
- Mission 3 -- Hind Hit
-
- Waypoint: D9 - North of HQ sector
- Objective: Intercept two Hind 24s
- Effective Weapons: AIM-120A missle
- AIM-9M Sidewinder
- M61-A1 20mm cannon
- Minimum Activity: Three Hind 24s
-
- You've had one too many successes lately, and the other side is upset.
- They've picked three of there best chopper pilots to take a couple of Hinds
- into your own territory and wreck havoc. Their designated targets are a
- couple of friendly tanks. Keep and eye on their locations and try to take
- out at least one of those Hinds before they approach too close.
-
- Mission 4 -- Lone Ranger (and Tonto)
-
- Waypoint: D2 - Bridge
- Objective: Destroy one Mig
- Effective Weapons: AIM-120A missle
- AIM-9M Sidewinder
- M61-A1 20mm cannon
- Minimum Activity: Two Mig-21s
-
- Two Migs have managed to slip through the radar net and are heading
- straight for an unprotected train. Intercept and destroy them before they
- make spaghetti with the tracks. Prepare for a one-on-one battle against on
- of the tough guys on the other side. Watch you instruments, and don't rush
- into anything. These guys are not pushovers if they made it this far into
- your territory.
-
- Mission 5 -- Truck Interdict
-
- Waypoint: D10 - bridge
- Objective: Destroy at least three trucks
- Effective Weapons: AGM-65B Maverick
- Mk84 2000lb Bomb
- M61-A1 20mm cannon
- Minimum Activity: A pair of Mig-21s on CAP
-
- A large enemy convoy has been sighted somewhere to the north, possibly near
- the bridge. Hit at least three trucks, and you'll score big promotion
- points with your commander. But do not rush blindly into the kill. At
- least two Migs are on CAP around here. One of the most common mistakes
- rookies make is concentrating on one target and forget erverything else.
- Make sure this is one mistake you don't make and take enough Sidwinders and
- AIM-120A's to take out any unexpected visitors.
-
- Mission 6 -- Aces High
-
- Waypoint: D3 - Bridge
- Objective: Intercept and destroy one Mig
- Effective Weapons: AIM-120A missle
- AIM-9M Sidewinder
- M61-A1 20mm cannon
- Minimum Activity: A pair of Mig-21s
-
- A big convoy of supplies is heading for you pals on the ground. Meanwhile a
- pair of Migs have been spooted approaching the trucks. Here's your chance
- to show your appreciation of what the tank platoons have been doing.
- Intercept and destroy at least one Mig and make sure that your convoy gets
- through. Remember that there are two Migs, and there's nobody to cover your
- six. Approach with extreme caution; better still, knock out one Mig at
- long range before they get close.
-
- Mission 7 -- Tank Park
-
- Waypoint: D11 - Northeast of friendly airstrip
- Objective: Hit five tanks
- Effective Weapons: AGM-65B Maverick
- Mk84 2000lb Bomb
- Minimum Activity: One Mig-21 on CAP
-
- Intelligence reports that a concentration of tanks has been detected to the
- northeast of the forward airfield. Just when you thought you were due for
- some rest, your commander decides to pick you for the mission. Being tired
- is no excuse. Don't let the thought of a big kill on the ground distract
- you from watching the skies and listening for radio reports. Prepare or a
- confrontation with one overly protective Mig.
-
- Mission 8 -- Triple Trouble
-
- Waypoint: D4 - Train yard
- Objective: Destroy two Migs
- Effective Weapons: AIM-120A missle
- AIM-9M Sidewinder
- M61-A1 20mm cannon
- Minimum Activity: A pair of Mig-27s with one Mig-21 on escort duty
-
- You've been scoring some important points in the last few days, but that's
- not enough to keep the enemy down. If the other side can take out a couple
- of your key installations, you'll lose the advantage and the enemy will
- have a chance to recover. With this in mind, two Mig-27s are intending to
- work over your train yard, POL depot and oil refinery. The enemy has even
- brought along a Mig-21 on top cover. There's only on of you against three
- of them, so try to pick one Mig off with and AIM-120A before they get too
- close to you. Don't be afraid to use your afterburner even though it uses
- a lot of gas quickly. Fuel may be gold, but it's of no use to you if your
- dead.
-
- Mission 9 -- Cobra's Head
-
- Waypoint: D12 - bridge
- Objective: Damage the enemy supply line
- Effective Weapons: Mk84 2000lb bomb
- Minimum Activity: A pair of Mig-21s on CAP
-
- Your squadron has been trying to make a dent in the enemy's supply line for
- a couple of weeks, but unfortunately, your side hasn't made much progress
- yet. If you can destroy the Cobra's Head, you won't disrupt the enemy's
- plans that much. But if you bring down the Cobra's Tail later, you will
- break the supply line. This is one-half of an interdiction mission, and
- will work only if you complete the other mission, "Cobra's Tail", as well.
- Until now this bridge has been a rather formidable target, but with any
- luck, and your skill, it won't be any more. Don't become careless when
- you're on your mission, though. There are two Mig around here, either of
- whom is only too happy to take advantage of any inattentiveness. Make sure
- neither plane gets that chance to close on you.
-
- Mission 10 -- Interceptor
-
- Waypoint: D5 - arsenal
- Objective: Splash one Mig and protect the arsenal
- Effective Weapons: AIM-120A missle
- AIM-9M Sidwinder
- M61-A1 20mm cannon
- Minimum Activity: A pair of Mig-27s with one Mig-21 on escort duty
-
- Two Mig-27s and one Mig-21 on high cover are planning a strike on a vital
- friendly arsenal. This is one fireworks display you want to prevent.
- Splash at least one Mig-27 and make sure the arsenal remains intact. Take
- plenty of Sidewinders and approach with care. All enemy planes are
- valuable equipment; shoot a couple of them down and you've made your own
- personal dent in enemy supplies.
-
- Mission 11 -- Cobra's Tail
-
- Waypoint: D13 - bridge
- Objective: Damage the bridge
- Effective Weapons: AGM-65M Maverick
- Mk84 2000lb bomb
- Minimum Activity: A pair of Mig-21s on CAP
-
- In war situation, you have to keep your head. Sometimes it pays to offroad
- all the bombs you have on every visible target..and sometimes it pays to
- wait. A couple of missions ago, you hopefully managed to hit the Cobra's
- Head. Now it's time to take out the corresponding Tail. If you accomplish
- this mission's objective, you will achieve more with one accurate hit than
- boimbing five tanks. You should take Sidewinders and AIM 120A missles
- since a vital strategic target like this bridge is bound ot be protected by
- at least a couple of Migs. If you splash a Mig as well as successfully
- bombing the bridge, the boys at HQ will definitely be grateful.
-
- Mission 12 -- Home Base
-
- Waypoint: D6 - train yard
- Objective: Destroy one Mig-27
- Effective Weapons: AIM-120A missle
- AIM-9M Sidewinder
- M61-A1 20mm cannon
- Minimum Activity: A pair of Mig-21s on CAP
-
- HQ is on red alert. The critical situation is one Mig-27 on strike and two
- Mig-21s on escort approaching home base. You need to muster all your
- skill, experience and resources to take out the Mig-27. This is one
- situation where there is absolutely no point in holding back. If he gets
- through, thats the end of the operation as far as you're concerned. So let
- him have it, but don't forget the Mig-2 escorts.
-
- ----------------------------------------------------------------
-
- Mission Merits
- Heavy Metal 1
- Five Carder 2
- Hind Hit 2
- Lone Ranger 3
- Truck Interdict 4
- Aces High 6
- Tank Park 10
- Triple Trouble 10
- Cobra's Head 12
- Interceptor 12
- Cobra's Tail 15
- Home Base 15
- ----------------------------------------------------------------
-
- Everything else is the same as the other Mission Disks, the doc just
- display useless specifacations on the crafts in the game.
-
- ----------------------------------------------------------------
-
- -=*> Wyld Tyme <*=-
-